* Fixed a gender selection bug in the Flower Girls patch. Vioxsis, for conversion efforts of the model and textures for use in Skyrim. Tldr: Ive been modding a long time and testing these mods for hours now, they have no screenshots or description of added dialogue. giamel, for extensive testing, feature ideas, and corrections to the baby item files as well as new baby world models. When training is enabled, the child will automatically be added to a list of summonable adult NPCs. The adults will randomly be given a combat class (warrior or mage). Lactis is listed as a "hard requirement" because the mod is WIP, and to be honest due to using it in development I haven't tested the new event without it. Lactation - Gives milk at end, corresponding to event level (levels 0-2 in Lactis), Sound and Facial Expressions (w/SSL installed) Permission for those must be obtained from the original creators noted in the credits. Request a Commission! * Added stamina and magicka debuffs during the luteal phase (eg. Need to balance it all up. I haven't forgotten the suggestions, of course, the core is designed to be extensible with those suggestions in mind. Fetal Flutter - ISM, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) * Added a showracemenu hook to better support sex changes without restarting the mod. Subscribe to a membership to remove them! If you have a membership, please sign in. * Added a notification and sound for when a nearby NPC's baby kicks. * Tweaked the female widget to show trimesters instead of generic pregnancy. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). It's the best I can do until we get a better voice model for female khajiits. Themes: Dreadnaught (Default) and Brave (NEW! Copyright 2023 Robin Scott. .something is overwriting the _JSW_BB_Utility script. Cookie Notice Children will no longer flash and disappear if the check fails. Please let me know what you think, I love any kind of feedback, good or bad. Note: A new game or cleaned save will be required for upgrades to 3.0.0. Due to other commitments, I can't promise any "bugfix timelines", but I will add problems to my list of "things to look into". Archived post. Install this instead of the base version for RSChildren compatibility. Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition. * Tweaked the ovulation formula to correct a fencepost error throwing off the expected ovulation day. All rights reserved. * Added debug/cheat spells because SKSE64 has a crosshair reference bug and the SKSE team hasn't responded to my request for a fix. TKAA doesn't edit vanilla records, which is better . Read THESE install instructions before installing Fertility Mode! Supported Females: Aela, Lydia, Mjoll, Jenassa, Serana, Ysolda (more to come), Supported Males: Vilkas, Farkas, (more to come). There aren't any traits that are inherited other than that. Log in to view your list of favourite games. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. If you don't want the graphic sex, you don't need them. Management, October 8, 2021 in Lovers Lab Skyrim SE RSS Feed, Our main focus is teaching others how to mod their games, assisting users with their games, and sharing our knowledge. You can use the code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion and give credit with a link. I *did* just have a script incompatibility issue, but I saw that was related to BBLS SKSE and will roll it back as per recommendation. * Added a limit to sleep only for automated insemination involving the player. i do however have Sexlab Seperate Orgasm and started a new game with V1.56. !I am hopelessly addicted to Skyrim so I thought I would do something with it and review the mods that I play with.Mod Link: h. * Added a debug MCM feature to force baby growth without waiting for the timer. * Tweaked the ovulation, conception, and fertility formulas to be more consistent. Respect and kindness are the magic keys here. Install this patch with SexLab. Sorry BHUNP Users.) * Added event locks to avoid double firing labor and child spawns. Almost complete rewrite and retooling of everything * Fixed a confusing log message concerning game day. Fixed a bug with birth records not properly being generated for male players. This update will require a new game or a cleaned save. * Added a new filtering option to include non-unique actors. I apologize to the authors about this mistake. * Tweaked insemination and impregnation debug options in the MCM to be smarter about father selection. The player must own at least one Hearthfire-compatible house. * Tweaked insemination and impregnation spells to be smarter about father selection. Share Requirements Permissions and credits Translations Russian Changelogs Donations Back when the Hearthfire DLC came out in 2012 I was disappointed that you could only adopt children instead of having your own. Copyright 2023 Robin Scott. Oddly distanced insemination will still occur if both actors are in an unnamed location. When the player gets pregnant or his wife you can make your child grow, however when a NPC gets pregnant the child never appeared. NOTE BEFORE DOWNLOADING: triptherift, for the Argonian and Khajiit models and textures from The Kids Are Alright. * Added stamina and magicka debuffs during the luteal phase (eg. Spoiler ralchemilla wrote: I tried scanning for possible conflicts using SSEedit, but wasnt able to find out why Fertilty mode wasnt tracking sperm amounts from intercourse, i do however have Sexlab Seperate Orgasm and started a new game with V1 . (dont uninstall the mod like it shows) and if you did it right it will happen in increments not over seconds (poor first test . Refer a friend, Make money!Get Referral Code-->, New Design!Enjoying the new looks? Fixed issue with quest aliases not filling and preventing Ysolda's quest from starting. Baby steps, after all. Taking those suggestions into consideration, as well as lessons learned in the precursor mod, I finished the core mod and published it last night. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I don't know if there's any incompatibility between this and MME (I don't have it installed right now), but if anyone's willing to test that would be a big help! The core mod is about the fertility cycle and pregnancy, with event hooks that can extend it into subsequent goals of after birth and family building. Page 18 of 202 - Fertility Mode 3 fixes and Tweaks - posted in File topics: In response to post #92931648. tesseractangular, for the Mer child models and textures from Kidmer. * Added an upgrade procedure to avoid loss of tracking information. * Separated NPC and PC automatic insemination so they can be toggled and run independently. Milzschnitte, for his BeeingFemale mod which encouraged me to write this, as well as permission to use sound assets. * Removed RS support. * Added labor sounds for the player on the last day of pregnancy. If you've been having issues with them, please check you quest journal for a quest called "A Date With a Barbarian" or "A Lost Wold Pup". When training is enabled, the child will automatically be added to a list of summonable adult NPCs. Though I found this to be inconsistent as well and haven't yet identified why. RSChildren version - loose files. * Added baby sounds for the player when a baby item is equipped. Cookie Notice Children will no longer flash and disappear if the check fails. * Added debug/cheat spells because SKSE64 has a crosshair reference bug and the SKSE team hasn't responded to my request for a fix. * Fixed a bug where sperm life and cycle duration were linked in the MCM. * Added optional labor animations. * Added a volume control for labor and baby sounds. * Modified the tracking MCM to add more filters (all, ovulating, pregnant, and player only). :). This mod will always make the assumption that conception occurred during consensual heterosexual sex. When only spawn is enabled, the child actor will be teleported to Whiterun and sandbox around. * Added more comments to the source code. Finally BeingFemale comes close as I get some dialogue, but unless I didnt install it right it cannot tie in with Flower Girl scenes. Adds child spawning and adoption after birth. There's a faction that has been added to track pregnancy progression (ex. Lactina electric, for the wonderful baby model and textures. * Tweaked the female widget to show trimesters instead of generic pregnancy. how "immersive" these look largely depends on the PC/NPC's starting skin color (I tuned it pretty conservatively, but future plans will open it up) That doesn't mean these features won't be added, they're just lower on the priorities list for now. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies. Thank you very much for this. #1 Showing 1 - 1 of 1 comments * Fixed a bug in SLIF scaling that caused bellies and breasts to never shrink to their original size. This should correct MCM load failures. Eggs are now released randomly during the ovulation phase and have a lifetime when they're viable for fertilization. Community Forum Software by IP.BoardLicensed to: Nexus Mods. who grows into a child, Marakiir. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Minor reorg and verbiage tweaks to the MCM. This mod is about enhancing immersion and role playing in the game, not adult stuff. giamel, for extensive testing, feature ideas, and corrections to the baby item files as well as new baby world models. Not something I may use but I am always so amazed at what modders come up with, well done and thank you for sharing. Vinfamy, for placing climax hooks into SexLab SE at my request. * Added an upgrade procedure to avoid loss of tracking information. Added voice files for generic female khajiit announcements. ->, Tired of advertisements?No Problem! * Restored child facegen, models, and textures from version 2.6.0. Same goes for Fertility Mode. Xiderpunk, for assistance with the CK Story Manager, moral support, and the Flower Girls mod. * Increased pregnancy and recovery durations to 365 days. The powerful open-source mod manager from Nexus Mods. Fertility Mode Adds a menstrual cycle to the women of Skyrim for role play purposes. * Excluded ghosts from mother and father tracking. Install this patch for Hearthfire Multiple Adoptions *and* SexLab gender support. Description Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition. Permission for those must be obtained from the original creators noted in the credits. 1st Trimester When the player gets pregnant or his wife you can make your child grow, however when a NPC gets pregnant the child never appeared. * Separated NPC and PC automatic insemination so they can be toggled and run independently. This should correct MCM load failures. The only issue I could possibly complain about is that everyone seems to be knocking everyone up - ie no major issues. Subscribe to a membership to remove them! * Fixed some verbiage mistakes in the MCM. Dynamic Visual Effects i did noticed the wording changed from Fertility Mode* to Fertility_Mode, 1)force gender -> female (as i'm playing a female player character). Q: Why No MME compatibility/Why Lactis and not MME? * Added a new filtering option to include non-unique actors. All assets may be used with permission other than the baby item models and textures. To start it, make sure Valerica has returned from the Soul Cairn and that Seran is past 1 month. * Tweaked the baby health reduction to be far less punishing. * Modified father race selection to be consistent when the father's actor is not loaded. Mara Lightfeather, for assistance gaining permission to the baby model. Welcome to /r/SkyrimMods! Hopefully this corrects a weird bug in certain areas. Scroll to the bottom and see other themes as well! * Limited automatic insemination to one at a time. GAMIG SHALL NOT BE SILENCE!!!! DomainWolf - For allowing me permission to use SFO as a requirement for its great textures! Motion Pain Do not ask me to make content involving bestiality, tentacles, rape, BDSM, futa, cuckoldry or other specific fetish content. * Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique). * Added a configuration item for the duration of labor. *See FAQ for questions regarding this and MME. * Tweaked the widget's displayed conception chance percentage to better reflect the underlying formulas. Soft Requirements: It's complete enough to play with and is upgrade-safe from version 2.4.0, but may not reflect all of the changes that ultimately make it into the official 2.5.0 build. * Removed father selection in the debug page due to performance concerns. Sign up today and get your favorite mods!Join now, Join our Guild! * Removed RS support. * Fixed a bug where kicks occurred in the first trimester. Well, this mod fills that gap! I understand that some of you will be using it for adult stuff, but it's not my focus. * Added potions to the apothecary leveled list (dynamic, no merging required). * Tweaked the ovulation, conception, and fertility formulas to be more consistent. Q: Why is it missing ((Feature from BFAP))? * Added baby kicking sounds/notifications starting on the second trimester. * Fixed a bug where sperm life and cycle duration were linked in the MCM. Fixed a bug with birth records not properly being generated for male players. * Added an option to disable child spawning even with the baby item. Added a new add-on for unique children, featuring a unique son who will be born from Angi if the player is the father. Everyone who offered feedback and suggestions. Acknowledgements: * Modified father race selection to be consistent when the father's actor is not loaded. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Their late-night "tax assessments" catch up to them. Base version with RSChildren support - loose files. Only shows the player and any women the player has inseminated or impregnated. Marakiir lives with Dinya and Maramal in the Temple of Mara in Riften.Dinya no longer sleeps in her own bed. * Minor tweaks to improve the user experience. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. * Fixed an oversight where tracked fathers were not untracked after death. Mod Name Multiple Adoptions Fertility Mode Patch Author DarkDragoon197 Version1.0 Description A patch for Fertility Mode SE and Mutiple adaptions Two Patches are available One for the standard Hearthfire Adoption System. programs like bodyslide aren't responsible for making it work, there is a picture guide that is pretty easy to follow just the last picture can throw some people (dont uninstall the mod like it shows) and if you did it right it will happen in increments not over seconds (poor first test gerdur had a well "newby mistake" that provide a very long set of laughter). The core mod is about the fertility cycle and pregnancy, with event hooks that can extend it into subsequent goals of after birth and family building. Fertility Mode The other for Schaken Mods Adoption system Hearthfire Muiltple Adoptions (Standard) * Fixed a bug where the father incorrectly changes with a SexLab insemination. the Debug functions for 3rd trimester are no longer needed). Join Now! We do not tolerate bullies. * Updated IsConceptionPossible with more precise fertility percentages based on egg availability, amount of sperm, and time. But he's not really polished and finished. * When spawning is enabled, NPC babies not related to the player will respect the setting. Eggs are now released randomly during the ovulation phase and have a lifetime when they're viable for fertilization. * Added a verbose mode for more information. * Tweaked the widget's displayed conception chance percentage to better reflect the underlying formulas. If in doubt, use version 2.4.0. public BAC Github). or are they just babies forever? Recovery * Improved loading performance of the tracking MCM page. * Tweaked the ovulation formula to correct a fencepost error throwing off the expected ovulation day. * Added a timer to verbose mode so it's more clear how long polling updates take. * Added an option to enable or disable baby health reduction. Powered by Invision Community. * Added mother and father locations in the tracking and debug MCM pages. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Fixed a minor bug where insemination status in the widget is not immediately updated after drinking a washout potion. We understand if you can not help support us, but we ask you let our ads run so we can get revenue from ads to help support this community! The child can be summoned from the MCM and then spoken with to join as a follower. * Tweaked tracking list growth to improve overall performance. Erm. * Fixed a bug where the father incorrectly changes with a FlowerGirls insemination. * Fixed a minor annoyance where children are spawned prior to the adoption check. * Added an exclusion check for spouses in the automated random insemination. cool concept tho.I like it. lol so many questions. As some of you may know, this mod called Fertility mode adds the probability that both player and NPCs can get "pregnant". * Added daily breast milk (ie. Insemination can be achieved automatically with an MCM option, through additional mods such as Flower Girls or SexLab, or by using the debug MCM menu when the woman is selected in your crosshairs. * Added child race selection (mother, father, random). I was using this fix since the day you released this mod, but that never popped up until the last update. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. * Added a percentage slider for insemination chance when sleeping with a spouse. * Fixed a bug with the Flower Girls patch not working. Back to top #2 FlyLeafx Posted 22 October 2017 - 10:49 pm Regular Supporter 55 posts lool what am i seeing here Edited by r0ck7y, 22 October 2017 - 10:49 pm. SFO Stretchmarks are applied when scaling starts, and slowly become more and more visible as the pregnancy progresses, and fade away during recovery. New comments cannot be posted and votes cannot be cast. * Added an MCM option to adjust maximum conception chance during ovulation. * Tweaked the baby health reduction to be far less punishing. All trademarks are property of their respective owners in the US and other countries. Conditional Dialogue - Tie appropriate dialogue lines to events! Due to quest and property changes, a new game (or a cleaned save) is required. this is a patch/fix/addition to Fertility Mode and cannot operate alone. * Added a timer to verbose mode so it's more clear how long polling updates take. * Fixed a bug where the player's gender was incorrectly identified with Player Only enabled. 2nd Trimester Adds a menstrual cycle to the women of Skyrim for role play purposes. The new cycles are based on 7 day intervals ( 7, 14, 21, and 28 ), and all of the other underlying settings are applied automatically. * Added a showracemenu hook to better support sex changes without restarting the mod. * Added patches for Hearthfire Multiple Adoptions. Scan this QR code to download the app now, https://www.nexusmods.com/skyrimspecialedition/mods/46820/?tab=posts&BH=0, https://www.loverslab.com/files/file/14329-wip-fertility-adventures-se/. Everyone who offered feedback and suggestions. Please re-enable javascript to access full functionality. P.A.I.A (Pregnancy and Inflation animations), Spell Research Patch Compendium Redux 357 patches. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). Automated insemination only occurs if the man and woman are in the same location the last time the player visited it (eg. I'm hoping someone who's better at this than I am, continues it and finishes Marakiir.Note: due to changing the ownership of Maramal's bed, and that the bed is persistent, the original info may be "baked in" to the save and this optional plugin may not work properly on an existing game. ->, By Additionally, due to the fact that I've decided to implement an MCM after I've created all of the planned effects, some of the features that require the MCM will be added last (ex. Milzschnitte, for his BeeingFemale mod which encouraged me to write this, as well as permission to use sound assets. * Updated IsConceptionPossible with more precise fertility percentages based on egg availability, amount of sperm, and time. If either of those are in your journal then you need to reload a save from before that (before you've taken a preg test or had the waking up scene), otherwise their quests will broken and unfixable. Permissions: Dinya Balu and Maramal have a child:Maramal gets Dinya pregnant, she has a baby (it's a boy!) * Added a verbose notification for birth. This mod would not exist without you. * Possibly fixed the CTD when spawning children? * Updated the widget with more precise fertility percentages based on egg availability, amount of sperm, and time. Apologies, I just can't get it to work properly. When Fertility Mode is enabled, women encountered within Skyrim will be automatically tracked. For more information, please see our Q: Does it work in LE? But, if they are installed, then sexual encounters from those mods will be detected, tracked and may result in pregnancy. This mod gives you special conversation and quests if certain NPCs get you pregnant, or you get them pregnant.You can check at his FAQ: Q:Can you add "adult" features and/or fetish content? The Elder Scrolls V: Skyrim Special Edition, I installed body slide and racemenu wich has nioverides files but no scaleing need help fixing it, or there is LLs SLIF ***lab inflation frame work it works with fertility mode and beeing female (little hard to get working but once you figure out how its you never forget), can someone please link me a coathanger mod, my argonian got bregnant, if you're using the pregnancy mod, check with where you got it and it should tell you how to get it to work right. * Hopefully corrected the CTD with spawned children in SSE. A: Not everything. Fixed issue with Serana repeating her anouncemnt over and over. Privacy Policy. https://imgur.com/a/XSddllZ (ingame mcm menu screenies of Baka's FillHerUp SE)Do people use FillHerUp SE? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Added sperm count calculations to support multiple insemination from different partners or increase the chance of conception with a single partner. A: Other than "It's a work in progress", there are some BFAP features that are made redundant by being based on Fertility Mode (ex. * Removed Hearthfire Multiple Adoptions from the base versions. * Added paging so the entire tracking list can be viewed. * Excluded ghosts from mother and father tracking. * Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique). This patch make Fertility mod compatible with estrus chaurus + ? What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. * Created a FOMOD installer to simplify installation options. * Added NetImmerse and NiOverride scaling. Whiterun, The Bannered Mare, Dragonsreach). A: I don't think so. * Added sperm count calculations to support multiple insemination from different partners or increase the chance of conception with a single partner. There's no unique dialogue, just the generic "child talks to the dragonborn" stuff. When adoption is enabled, the child will be automatically adopted if the following are true: a Hearthfire-compatible home is owned, the home has free child beds, there are available remaining slots for adoption, and the player is not currently in the target home. RS Children is less daunting and more daunting at the same time. * Fixed a bug where Mer baby faces were invisible when worn by a male actor. I want a mod that lets me talk to my biological children in game and Fertility Mode or Basic Pregnancy Cycle doesn't do that as far as I can tell. Consider this the most "work in progress" feature at this moment. An add-on for Fertility Mode, Fertility Adventures adds dialogue and quests to NPCs who become pregnant. JDaremo Fireheart. I haven't forgotten the suggestions, of course, the core is designed to be extensible with those suggestions in mind. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Racemenu/NiOverride Some may recall when I asked about suggestions for a pregnancy mod rewrite. * Created a FOMOD installer to simplify installation options. You were looking for feedback, and, well, I don't think this is going to be an awful lot of use. * Simplified cycle configuration so users only need to select the length of the cycle. PMS). This is probably the thing that will keep this mod in "WIP" for the longest. * Added a volume control for labor and baby sounds. * Added spawns for a spouse where the player is not the father. From there the child can be adopted through dialogue. SexLab orgasm events will now be caught as intended. * Added mother and father locations in the tracking and debug MCM pages. The powerful open-source mod manager from Nexus Mods. You currently have javascript disabled. All rights reserved. * Added trimesters with corresponding magic effects. The one line I had to make with XVA-Synth sounds like crap. * Simplified cycle configuration so users only need to select the length of the cycle. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Fertility Adventures LE - spanish translation. sub-human - For help with scripting and making this mod a reality! These Events will be updated with new/different effects as the mod evolves. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. * Added trimesters with corresponding magic effects. * Added a selection for the baby race (only applies when the player is mother or father).
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